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I've been playing from a sofa chair for like 10 years now and it's 1239213x better than any gamer chair and table combo.
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You can just as much play your PC on the sofa as you could a console, wireless keyboards and mice are a thing, as are controllers and mods that let you play on them.
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The controls would be also bad due to classes having more than 50 abilities at level 60.Ĭlick here to read the full Gamespot interview. They've talked about porting WoW over to consoles, but the game has been built for a keyboard type experience from a UI standpoint. The fact that a developer was put in charge of the company after Mike and the fact they promoted Ray Gresko to be the chief development officer speaks to not only what Blizzard values are but is also an indication that Activision Blizzard understands what's important to Blizzard.
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Allen Brack responded that Overwatch League Finals had been created in conjunction with some people at Activision Blizzard and the desire that they have is the same as the desire they have, which is to have their games exposed to and played by millions of players around the world and while both companies have different ways to think about how to achieve that goal, their goals are very aligned with them. In a question about the influence of Activision on the company, J. Hearthstone is the only mobile game they've done so far, and it took them quite a while to figure out how they were going to find the Blizzard way of making a good mobile game.īlizzard doesn't have a history of having Mike Morhaime or someone else at the top saying, "Hey, Blizzard should go make, insert type of game." Instead, a team of developers who are passionate about a particular idea or genre are given the space to create and iterate and deliver something that they think it's excellent.
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They had a candid look at themselves, post-BlizzCon, to digest the fan reaction. Mobile doesn't have to be a lesser-quality experience, and they think it's possible to make Blizzard-quality games on various platforms, which is why they ported Diablo to all both Xbox and PlayStation along with the Switch.
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The key thing that was lost is that they are a PC developer first. They still prioritize gameplay first and focus on delivering great player experiences and focus on the community.īlizzard did a poor job at communicating the announcement of Diablo: Immortal. Allen Brack.ĭespite the recent layoffs, Blizzard is a values-driven and values-led company, and they make all their big strategic decisions through that lense. Here are the highlights.Īnnouncing WoW Classic at BlizzCon and the game being released has been a peak career experience for J.
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Allen Brack about WoW Classic, mobile titles, porting WoW to consoles, and Activision. Gamespot talked to Blizzard's President J.
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